The eleventh annual js13kGames coding competition, challenging participants to create games in 13kB or less of JavaScript in a month, just wrapped up. This post highlights the top thirteen entries.
The eleventh annual js13kGames coding competition, challenging participants to create games in 13kB or less of JavaScript in a month based on a theme, just wrapped up. A total of 167 games were submitted this year featuring all sorts of FPSs, platformers, PvP, puzzle games, and more—something for everyone.
The theme of this year’s competition was DEATH and I’ve been just dying to share the winning entries with you. Here are the top ten thirteen as rated and reviewed by players and judges. You’ll be making a grave mistake if you don’t play any of these!
Well, that’s the top thirteen from this year’s js13kGames. There are over one hundred more to play over on the js13kGames website. Find a good one? Share it on social media with #JS13K.
Huge thank you and congratulations to @end3r and all of the js13kGames participants, judges, and sponsors for another fantastic competition. See you all again next year!
Pst! Game Off, the month-long game jam for coders of all skills levels and languages kicks off on November 1. You can as many kilobytes and whatever languages you like! It’s the perfect excuse for a weekend project, building your first game, and/or checking out a new game engine or programming language. Join now!
If you think about it, 13kB isnāt really a lot. The image above is 81kB. This page weighs over 3MB (waaay more if you include the videos). Thatās why itās…
The ninth annual js13kGames competition wrapped up last weekend with over 220 games submitted. All created in a month and in less than 13kB of JavaScript. For anyone not in…