#622 — January 20, 2023 |
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JavaScript Weekly |
Why Not Harry Roberts |
New: The WebAssembly JavaScript Promise Integration API — A technical explanation from the V8 team on a new API to let WebAssembly apps bridge the synchronous / asynchronous gap of expectations around external functionality (consider that many apps are written synchronously, but modern Web APIs are usually asynchronous). JSPI helps bridge both worlds and can be tested via a flag in Chrome. McCabe, Michaud, Rezvov, Dahl / V8 Team |
Break the Programming Mold with Dependency Injection — Keep your code on the cutting edge with dependency injection in JavaScript. Check out Snyk’s guide that gives a breakdown of what dependency injection is, when you should use it, and what popular JavaScript frameworks it’s implemented. Snyk sponsor |
Why Is My Jest Suite So Slow? — Jest is known for its speed and simplicity so the author was surprised at how quickly his team’s test suite was slowing down. This is a write up of the ensuing investigation along with the improvements that slashed test running time. Steven Lemon |
Bun v0.5 Released — Bun is another JavaScript runtime taking the world by storm and a level of Node compatibility has been baked in from the start. v0.5 adds support for Ashcon Partovi |
IN BRIEF:
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RELEASES:
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📒 Articles & Tutorials |
🎨 Building an Accessible Theme Picker — An attractively presented, easy to follow tutorial for a handy site feature. Sarah L. Fossheim |
Fixing a Memory Leak in a Production Node.js App — Kent encountered a variety of weird memory and CPU usage spikes in his Node-powered app and decided to figure out what was going on. This post walks through his complete journey, with plenty of side problems encountered along the way, before discovering the root cause was where he least expected it. Kent C Dodds |
Build a Mobile-Responsive Telehealth Pager App Using Stream’s Chat API — Build a responsive chat app with emojis/reactions, built-in GIF support, ability to edit/delete messages, direct & group chat, and more. Stream sponsor |
📊 A Beginner’s Guide to Chrome Tracing — For when you want to go deeper than the Performance tab. With tracing, you can record what a browser is up to far behind the scenes. Nolan Lawson |
Handling Errors Like a Pro in TypeScript — “Learn the design pattern I use to handle errors and write cleaner code.” Kolby Sisk |
A Beginner's Guide to |
10 Mistakes to Avoid When Starting with Vue 3
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🛠 Code & Tools |
RoughNotation: Cute Animated 'Rough' Text Annotations — Uses Rough.js (itself a project worth checking out) to get a hand-drawn look. Lots of nice interactive examples on the page showing a variety of annotation styles (boxes, underlines, circles..) Preet Shihn |
Free Website Speed Test: Does Your Site Meet Google's Core Web Vitals? — Get an in-depth technical analysis of your site and learn how to make it fast. Rank higher in Google & deliver great UX. DebugBear sponsor |
Modern Errors: Handle Errors in a Simple, Stable, Consistent Way — Create error classes, wrap or aggregate errors, or use one of several plugins to do things like print bug reporting info, print stack traces, or more. Happy in both Node and the browser. ehmicky |
Shifty: A Small, Fast Tweening Engine — All it does is tweening. It’s a low level animation solution that you can integrate into any rendering mechanism of your choice. The examples here demonstrate it well as it can be used for ‘animating’ things in an unconventional sense. GitHub repo. Jeremy Kahn |
Barba.js: For Smooth Visual Transitions Between Pages — You certainly can’t say the project’s homepage doesn’t show off all of its features! For such a dramatic set of effects, things feel smooth and.. surprisingly tolerable 😁 GitHub repo. De Rosa, Michel, et al. |
Rete.js 1.5: A Framework for Visual Programming — Create a node-based editor in the browser and apply logic. Check out these demos on CodePen. GitHub repo. Vitaliy Stoliarov |
Don’t Let Your Issue Tracker Be a Four-Letter Word. Use Shortcut Shortcut (formerly Clubhouse.io) sponsor |
gpu-io: GPU-Accelerated Computing Library — for physics simulations and other mathematical calculations. A neat look at the power of WebGL. Several examples. Amanda Ghassaei |
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